Hm...see, this was fun, but it felt kind of less complex than I prefer. There's just not much in the way of the player doing whatever they want with the boulders. Penultimate level was neat, since there were two whole layers to beating it, but even then the solution presented itself pretty easily. Still a good time, though. Seven out of ten, bumped up to four stars for the fun concept.
Yes, halfway through coding I realized the same thing, that the mechanic might not be diverse as I imagined. :( But it was too late by then, and I didn't have to come up with a completely new idea for the jam, so I tried to make the best with what I had :)
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level 13 reminded me of magicube
one must imagine sisyphus sad
9/10, enjoyed the concept and the levels were easy but still enough to fascinate me. A follow for your efforts, dev.
Thank you very much :)
Hm...see, this was fun, but it felt kind of less complex than I prefer. There's just not much in the way of the player doing whatever they want with the boulders. Penultimate level was neat, since there were two whole layers to beating it, but even then the solution presented itself pretty easily. Still a good time, though. Seven out of ten, bumped up to four stars for the fun concept.
Yes, halfway through coding I realized the same thing, that the mechanic might not be diverse as I imagined. :( But it was too late by then, and I didn't have to come up with a completely new idea for the jam, so I tried to make the best with what I had :)
Good set of puzzles. Not too hard, not too easy. Not too long, not too short. A fun time going once around the block. Thanx.
Thank you for playing :)